Saturday, August 09, 2008

cloudcity.tv



cloudcity.tv buzz
Go ahead...
Click CONTINUE to Start!


Why not give it a try and let us know what you think. Thanks!

The Community is the Computer - a Super Computer. Go Zig!

powerbygenesi
R&BHappy Face!

11 comments:

Anonymous said...

hmm, what do i think, it needs some work , and thats before i can even get a chance to get in to try it and comment about the lack of AVC ;) i just know your not useing that bandwidth saving high quality codec....

"internet Explorer(6 BTW)cannot open the internet site http://www.cloudcity.tv, operation aborted."

although i can see some graphics and the buzztime embeded windows etc.

OK so try FF3, that works UPTO the point of registering my name and giving your the email address, then

"

* Could not instantiate mail function.
* Could not instantiate mail function.

Message

* Your account has been created and an activation link has been sent to the e-mail address you entered. Note that you must activate the account by clicking on the activation link when you get the e-mail before you can login."

obviously its not sending me the required activation email, and why we need to register just to test this for you and report back its failing i dont know....

why didnt you at least test this most basic requirement already with a few external email accounts and proxys for instance...?

popper

CzP said...

Wow, the QT embedded movie looks great! Watched from an EFIKA / Open Client running openSUSE 11.0 and an initial build of the Adobe flash plugin.

takemehomegrandma said...

So what am I looking at? A YAYT (Yet Another YouTube) clone?

Raquel and Bill said...

Thanks for trying popper. Let us see if we can't get a bit more organized and move this from a demo to a real system.

Again, we appreciate your attempt to use the site.

R&B :-)

Raquel and Bill said...

P.S. What we really are interested in you all trying is the game featured on the right. There you need to "Click CONTINUE to Start!" We don't have the mail server installed. Thanks.

R&B :-)

Cristiano RosenCreutz said...

I have tried the game, it works well, even if I answered randomly, for ignorance.
the site overall seems interestring

Anonymous said...

"Thanks for trying popper. Let us see if we can't get a bit more organized and move this from a demo to a real system.

Again, we appreciate your attempt to use the site.

R&B :-) "

not to worry, these things happen, it doesnt like IE6 though thats for sure....

tryed the so called game?,(so 1990's board game style) not something id spend any time playing.

something like that could probably be put together in rebol (see the rebol plugin page for rebol games examples)so much easyer and far lighter than the video you are using now, shame....

the "move this from a demo to a real system." not that its got nything to do with me OC, but that worrys me, you are OC free to do as you see fit but that site just reminds me of YAOYT (yet another old you tube) site, no real inovation, or insight, no real thought for the long term future....

its ok, loads of other sites do exactly the same.

if as i suspect, you intent tieing this into the so called cloud idea, for video streaming and the like.

of it were me, id really try and take it to new highs, and set a standard that can be called good from the start.

theres a reason Youtube are re-encoding their content to the AVC/H.264 codec format, its the future and it should be here now.

alas we have the already/also ran second rate sites, that have put so little thought into the long term visual plan, and ended up investing in old altiquated kit and practices , so much so they cant justify upgrading now and evenyone looses out that way.

take the fun video on the site
for instance
http://www.cloudcity.tv/index.php?option=com_seyret&Itemid=0&task=videodirectlink&id=3

thats made to look like badly encoded VHS video, and thats because it is badly encoded.

take a look at the original AVC/H.264, 853 x 480, 2894Kbps video they supply.

http://blender-mirror.kino3d.org/peach/bigbuckbunny_movies/big_buck_bunny_480p_h264.mov

http://blender-mirror.kino3d.org/peach/bigbuckbunny_movies/

now thats what you should be seeing in a widescreen original ratio BUT encoded at say CIF or QCIF 512Kbps or even lower bitrates in AVC/H.264.

iPod type ratio AVC Video is fine when done right and expands to full screen without this bad VHS type image as above.

for a quick single pass (bad but quick to test) just follow this URL for instuctions and put that 11minute bigbuckbunny through it to see the difference to the You tube version.

http://wiki.videolan.org/IPod

OC if you wanted to do it for real and comercially viable, you would use something like this altered to suit OC,as your front end video uploading end

http://mux.am/power/

http://mux.am/power/process.jsp?ts=1214764716088

and but ina nd install a pro hardware encoding U1 AVC/H.264 box that can take HD content or any other for that matter, and spit out 4 streams at different rates and sizes in real time or better OC.

that way anyone can contribute and you get pure AVC/H.264 consistant content to stream from your cloud....

OC being me, id also look to installing a Multicast tunel on your servers and provide a client side app to connect to your cloud and serve 'Multicast Near On Demand' high quality encoded video to many people at the same time to save everyones bandwidth and bills long term but thats just me.

VLC works fine for that Multicast player/streamer in the LAN....

if your going to do something , you might as well do it right from day one and profit long term in the end ;)

a multicast tunnel is required today due OC the the fact the worlds largest ISPs dont want to turn on this Multicast ability to the end users and so save vast amounts of bandwidth , madness but thats life....

http://www.inuknetworks.com/uniTechnology.html

http://www.multicast.org.uk/tags/multicast-tools/

http://www.cdt.luth.se/~peppar/progs/mTunnel/
http://www.rebolfrance.info/org/articles/multicast/multicast.html
http://bamboo-dht.org/tutorial.html

if your going to develop something you might as well look at these Muticast related links/apps OR NOT as you please.... ;)

popper

Raquel and Bill said...

Thanks for giving it a try and for the feedback.

What is interesting about the games is that they have been played by thousands of simultaneous users. In North American bars, NTN has been successful. Years ago we set up the first NTN broadcast on a cable television channel that people played using their telephone keypad. In the first week of the pilot we had 16,000+ games played. When we raised the stakes to $0.25/game the activity fell back, but there was and still is a market for such entertainment. The problem at the time was the PPV mechanism in place could support the payment for a movie, but not an event that could occur multiple times in the day and as often as every 15 minutes.

We are exploring the possibilities...

R&B :-)

mbpark said...

If you want to talk games, look at what Merit Industries is doing. They make the MegaTouch games that are hugely popular in bars. The URL is http://www.meritgames.com , and yes, they're based very close to Philadelphia, and run their platforms on Linux (and x86) :).

They had over 20,000 machines linked together via various Internet connections in 2002 in the US and UK for high scores. They now have high speed Internet links.

I wouldn't re-invent the wheel when that company pretty much owns the marketplace for casual bar/entertainment gaming, and has the experience to pull it off :).

Raquel and Bill said...

Privacy and security are two different things. Security can mean combining device ID with a user ID, a token ID, a smart card and perhaps some form of biometric identification (we could just look at each other to see if you are who you are - that is an online feature now too), then taking all that into a management program that validates identity, access (levels), permissions, and policy/regulation compliance before we check in. In the world of ecommerce, this means that we use digital certificates to secure the validation of credit (or debit) credentials to offer and process a transaction. The hope is that we combine enough different features to create a web of security for the interaction. In any case, whatever it is, security is technology applied by people. Privacy is something else and was involved in the choices made to establish the tools of interaction.

Privacy involves choice, individual choice. We will need more individual involvement to secure our Internet future. The Internet that works best works when individuals decide to be responsibily involved. When participation is defined by a level of security, we will have choices. We could lose our choice options if we don't think this through. It works for mobile phones. Have you ever not received your bill? Success will involve user participation. That is the point.

R&B :-)

Raquel and Bill said...

@mpark

Thanks for all the feedback. We really appreciate it.

From our perspective, Merit is doing something different than NTN. Buzztime is simultaneously played -- the scores are ranked in realtime. That is the key. Game on!

R&B :-)